CgShaders :
- CgSimple :
- applying vertex and fragment shaders on mesh object
- editing and compiling shader code at run-time
- displaying paramters and compilations
- using TGLCgShader methods vs. plain Cg API to set shader
parameters
- CgTexture :
- using textures loaded in a material library
- interactive controls on shader parameters
- cellshading :
- Simple cell shading with CgShaders
- non-interactive shader parameters determine cell generation
- CGBombShader :
- demonstrates how to use the TGLCgBombShader component
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