website: http://glscene.org |
GLScene OpenGL Solution for Delphi |
maintained
by Eric Grange |
GLScene is an OpenGL based 3D library
for Delphi. It provides visual components and objects
allowing description and rendering of 3D scenes in an
easy, no-hassle, yet powerfull manner. GLScene is not
just an OpenGL wrapper or utility library, it has grown
to become a set of founding classes for a generic 3D
engine with Rapid Application Development in mind.
GLScene allows you to quickly design and render 3D scenes
without having to learn the intricacies of OpenGL: if you
know how to design a TForm, you'll easily master the
basic operation of TGLScene. Make sure to checkout the
introduction tutorial included in the help folder. The GLScene Sound System allows positionnal 3D audio via low-level APIs like FMOD and BASS. |
Installing GLScene :
Up-to-date compiling instructions and details may be found in the "readme.htm" of the "Sources" directory. GLScene does not support Delphi 3 and previous, and was not compiled/used/tested under CPPBuilder. If you installed a previous version, make sure no files of the previous version remains, some file may have been renamed, moved or removed in between versions. Don't forget to check for stray previous-version ".BPL" files in your system directories if you placed any there. |
GLScene is released to the public as
open-source under Mozilla
Public Licence. Some Delphi units, API headers and DLLs are included in the GLScene package for convenience but are not part of GLScene, may use different licensing scheme and have different copyight owners, such files have an explicit notice attached to them or placed in their directory. See http://glscene.org for more details. |
Copyright 2000-2002, Eric Grange, based on previous work by Mike Lischke.